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A Tribute to Z-Man Games
Homo Ludens
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I have no affiliation with Z-Man Games, but I have noticed that they make some pretty good games. So here are their games I've played, and what I think of them. There are many more that you can add and comment on if you like.

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Popular Tags: zman[+] list[+] fun[+] tribute[+] [View All]
Posted On: 2008-09-03 22:18:16
Edited On: 2008-09-03 21:37:44

1. Attribute [Average Rating:6.61 Overall Rank:660]
Homo Ludens
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Attribute is a great little party-game where you are dealt cards with adjectives that you can match to whatever topic someone assigns for the round of play. The twist is that you are also dealt green and red sheep cards. A green sheep means that you have to try and match the word, whereas a red sheep means that you should try everything in your power to avoid others associating your adjective with the topic.

Then you simultaneously reveal your adjective and you try to slap someone else's that you think matches. If you guessed correctly, and they have a green sheep card, you gain a point. If not, you lose one. On the other hand, if you have a red sheep and noone took it, you also gain a point.

It has often been pointed out that whoever gets the most red sheep has the best chance of winning, but I never play this game to win anyway. It's more about discovering how other people associate words and concepts.

However, one of my geekbuddies also bought the game recently, and he mentioned that the latest edition solves this problem by awarding the points somewhat differently. Being inherently lazy I'll wait for him to come by and add the link sometime. :)

This game really shines when you have a theme that all the topics have to fall under - themes like Work, or Westerns, or Relationships for instance. It's also quite funny to choose specific people as topics and see what people come up. I've always been impressed by the complimentary things people come up with, when my name is called out.
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Posted On: 2008-09-03 21:49:33
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Ender Wiggins
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You've successfully made a reclusive GeekBuddy crawl out of the woodwork :)

Scoring
It's the scoring in the English Zman edition that is flawed, but apparently not in the original German version (which is also the scoring used in the BSW implementation.) In the original German scoring (which is my preference), you also get: +1 point if your card got slapped and you held a green sheep, and -1 point if your card got slapped and you held a red sheep. The Zman scoring has the advantage that you can use the cards as point scoring counters; but it has the disadvantage of being unbalanced, in that it unfairly favours those who draw red sheep. It appears that the folks at Zman opted for pragmatism instead of game balance. Read the full story here:
Wacky Scoring Rules?
http://www.boardgamegeek.com/thread/179055
But I agree that this game is more about the social experience than the scoring anyway.

House rules
There's also a good discussion on house rules here:
House rules for more intense (& logical) gameplay
http://www.boardgamegeek.com/thread/321340
I echo the good suggestions that no commenting on your card is permitted once you've revealed it (although commenting on others cards is allowed), and that slaps can't be retracted.

Playing with Mr HomoLudens
Oddly enough, I've had the pleasure of playing this game with Mr HomoLudens more than once, so it is probably his fault that I ended up buying this game just yesterday! Not that I mind adding it to my collection! See my session report here:
The Random Gamer at the Cottage Next Door: Game #8 Attribute
http://www.boardgamegeek.com/thread/327874

Thank you Mr HomoLudens, and thank you Mr ZMan!
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Homo Ludens
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I always love it when my Geekbuddy Ender comes by and makes my list so much better than it could ever have been otherwise. Thanks!
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Peer Sylvester
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EndersGame wrote:
You've successfully made a reclusive GeekBuddy crawl out of the woodwork :)

Scoring
It's the scoring in the English Zman edition that is flawed, but apparently not in the original German version (which is also the scoring used in the BSW implementation.) In the original German scoring (which is my preference), you also get: +1 point if your card got slapped and you held a green sheep, and -1 point if your card got slapped and you held a red sheep.


Not quite correct: The scoring you are describing is indeed the one used on BSW (which was the original design BTW). When Lookout made a "real" game out of it, they used the easier scoring method, implented also by Z-Man. Reason: You can use the cards to score. So it wasnt really Z-Mans decision, but Lookouts.
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Jason Miller
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Great game, terrible box size for what you get, in the first Z-Man version anyway. Though I understand, through the guys at "On Boardgames", that Zev had made the box big enough to accommodate bigger cards on successive print runs.
The inspiration behind one of my microbadges anyway.
Homo Ludens
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The one thing I forgot to add is that there is a little booster with more adjectives that you buy, but apparently it's all in German. So maybe not so helpful, unless you want to have a really hilarious game of guesswork.
G Herrera
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Nothing like a game of Adult Attribute on BSW. I nearly peed my pants laughing the first dozen games.

Its a great family game too and my kids love playing the sheep game.
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2. Camelot Legends [Average Rating:6.34 Overall Rank:1196]
Homo Ludens
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Here's the summary from the BGG entry: Camelot Legends divides the Arthurtian world into three main locations: the chivalric kingdom of Camelot, the treacherous domain of Cornwall, and the enchanted realm of the Perilous Forest. Throughout the game, players create factions of characters who attempt to complete quests and overcome their enemies.

There is a fair bit of randomness to this game, but I still like it a fair bit. The production is beautiful, the Arthurian world is wonderfully portrayed in the artwork and text on the cards.

If I remember correctly, the only time they got the research wrong is when they made Mordred to weak to actually kill Arthur - but only an academic would care about that I guess.
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Posted On: 2008-09-03 21:54:36
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Ender Wiggins
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I think the theme is what makes this one for me. As you say, the production quality is magnificent, and there is lots of detail on each card. Some criticize the book-keeping and calculation that the game can involve, but using counters is a good solution to that. I personally love the CCG style cards and great theme - it probably appeals most to fans of the Arthurian tales, and is most fun when players are willing to get into character by role-playing, even if the gameplay itself can be lacking slightly at times.
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Ken Newell
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This is one game that needs to hit our table more often. We picked it up and have played it only once or twice, but I remember thinking that the game was beautiful to look at. Don't remember having an issue with the math, but again we've only played it a couple of times.

3. Fairy Tale [Average Rating:6.99 Overall Rank:261]
Homo Ludens
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I like Magic: the Gathering, so this little drafting game is right up my alley. It's quick and it's fun, and there's quite a bit of depth to the game. Recommended.
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Posted On: 2008-09-03 21:56:40
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Ender Wiggins
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Gameplay: excellent - like you, I appreciate the MtG style drafting mechanic used here. Scales well from 2-4 players too, and having advanced cards that can be added for deeper levels of play is a great idea.

Components: the anime artwork is unique and pretty, but I found that the text on the cards is not as clear as it could be, and the cardstock itself is rather peculiar, and seems to wear rapidly. Anyone else have a similar experience with this?
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♪ Isaac Bickerstaff ♫
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