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Information

Designed By: Dirk Henn
Published By: Queen
Mfg suggested # of Players: 3 - 5 players
User suggested # of Players:
Best with 4, 5 players
Recommended with 3, 4, 5 players
(73 voters) [poll]
Playing Time: 150 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 12 and up
(10 voters) [poll]
Language Dependence: No necessary in-game text
(27 voters) [poll]
Category: Economic
Wargame
Mechanics: Simultaneous Action Selection
Variable Phase Order
Area Control
Other Names:
Szogun

Description

[Edit] [History]

Shogun is based on the Wallenstein game system. The game is set in the Sengoku period (approx 1467-1573) which ends with the inception of the well-known Tokugawa Shogunate.

The game is an international edition with language-independent components and five language-dependent rule booklets.

Japan during the Sengoku or “Warring States” Period: each player assumes the role of a great Daimyo with all his troops. Each Daimyo has the same 10 possible actions to develop his kingdom and secure points. To do so he must deploy his armies with great skill. Each round, the players decide which of the actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes – SHOGUN!

Re-implements:

More Information

[Edit] [History]
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Pg.1/11»

Statistics

User Rank: 17
Wargame Rank: 68
Num Ratings: 2753
Average Rating: 7.96
Standard Deviation: 1.32
Num Views: 272308
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.42 moreinfo
Personal Comments: 1033
Users Owning: 2893
Users Wanting: 414
Users Trading: 50
Has Parts For Trade: 6
Want Parts In Trade: 5
Price History: View
Total Plays: 3829
Plays This Month: 4
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Pg.1/2 »
2 Shogun resource map (Sun board)
resourcemap.pdf
One page with four copies of a small(ish) colour map listing produced resources for each province.
1 Customizable 2-player variant for Shogun
Customizable 2-player variant for Shogun.doc
This is a 2-player variant that allows you to choose the type of map you play on, how directly competitive your game is, how long it lasts, and whether you utilize a card drafting setup method or a predetermined starting setup (the latter, in particular, required a great deal of work on my part!). It is a 4-page Microsoft Word document.
1 SHOGUN - schema logica in caz de razboi
SHOGUN - Schema logica in caz de razboi.pdf
Aceasta schema logica arata ce unitati sint incarcate in turn si ce unitati participa intr-o batalie, inclusiv cind se pun si unitati verzi (fermieri). Deasemenea, arata cum se evalueaza o batalie, cind se indeparteaza unitatile verzi si cind se pastreaza acestea. A special thanks goes to John Tessier!
6 Shogun Battle Flowchart
Shogun Battle Flowchart rev2.pdf
This flowchart shows which units get loaded into the tower and which units participate in a battle when they fall through to the tray, including when to count green units (farmers). It goes on to show how to resolve the battle and when to remove green units from the tray and when to leave them. Makes it very simple to learn how to run through battles. (This version of the chart fixes an omission from my first version. A green army is placed in the tower for a player attacking a neutral territory).
2 Shogun Setup & Play Reference Sheet
Shogun_setup_play_ref.pdf
An overview of setup and season order to be printed on one double-sided sheet to avoid having to dive back into the rulebook or missing a phase.
1 Shogun Rulebook Chinese
ShogunSCh.pdf
simplified Chinese translation of official German PDF rulebook from Queen Games
9 Player Aid - Production maps (sun & moon), turn sequence, scoring (PDF)
ShogunPlayerAid-ProdMaps-TurnSeq-Scoring.pdf
Player Aid - Production maps (sun & moon), turn sequence, scoring
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