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Information

Designed By: Christian T. Petersen
Published By: Fantasy Flight Games
Mfg suggested # of Players: 3 - 6 players
User suggested # of Players:
Best with 6 players
Recommended with 4, 5, 6 players
(92 voters) [poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 12 and up
(16 voters) [poll]
Language Dependence: Extensive use of text - massive conversion needed to be playable
(35 voters) [poll]
Category: Science Fiction
Political
Negotiation
Civilization
Wargame
Mechanics: Voting
Variable Player Powers
Modular Board
Dice Rolling
Area-Impulse
Variable Phase Order
Other Names: N/A

Description

[Edit] [History]

Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. With new oversize geomorphic board tiles, finely detailed plastic miniatures, hundreds of cards, and a massive plurality of options,

The TI gameplay has been refined and redone by original designer Christian T. Petersen. The new design features faster gameplay, and involves players in a far more active game experience with much less downtime. In addition, TI3 will include new Race Cards, as well as a dramatic new approach to the structure of the gameplay itself using the new "Command" system.

Part of the Twilight Imperium Series.

Re-implements:

Expanded By:

More Information

[Edit] [History]
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Statistics

User Rank: 29
Wargame Rank: 77
Num Ratings: 3183
Average Rating: 7.89
Standard Deviation: 1.65
Num Views: 425757
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Similarly Rated: View
Avg. Game Weight: 4.07 moreinfo
Personal Comments: 1474
Users Owning: 3337
Users Wanting: 395
Users Trading: 78
Has Parts For Trade: 1
Want Parts In Trade: 7
Price History: View
Total Plays: 4460
Plays This Month: 19
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4 Tech per Unit
TI3_Tech_per_Unit_1.2.pdf
A comparison of available tech, broken down by unit. So if you want to know what tech is available for a Dreadnought, you'll find it here. New with 1.2: Some typos fixed, extended unit descriptions with cost efficiency, and added one tech to Ground Forces that also applies there. More info at my blog: http://www.haslo.ch/blog/twilight-imperium-tech-by-unit-player-aid/
1 Faster Twilight Imperium
2 TI3 Race Fliptop Tuckboxes
TI3_Race_Fliptop_TuckBoxes.ppt
A tuckbox for each race. May be edited and personalized in PPT.
3 Hypermind! Victory Progression Track variant v1.0
TIVictoryChartvariantB.xls
This variant should be used with the Hypermind! Victory variant v1.0. It is a basic Excel spreadsheet and can be easily customized. Please provide feedback so that I can tweak and improve this variant. Thanks!
4 Hypermind! Political and Victory variant rules v1.0
TWILIGHT IMPERIUM variants.doc
Both of these variants attempt to correct the lackluster political aspect of TI3 and to provide a more consistent/less haphazard path to victory. The political variant was heavily influenced by Warrior Knights, which has one of the best set of rules for in-game politics. The victory variant utilizes a similar victory progression as TI2. Also mentioned in the victory variant is use of the BGG user-made variant Racial Objectives. The Victory Progression Chart is a separate upload. Please provide feedback on your use of either variant so that I can continue to tweak and improve them and TI3. Thanks!
3 New Dune-Arrakis planet
Dune-Arrakis.bmp
my home-made Dune Arrakis planet.
2 TI3 & SE Technology and Races Survey v1.0